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Posts Tagged ‘DisplacementMapFilter’

Playing With Particles Part 2

February 28th, 2011 1 comment

In part 1, we used a DisplayObject (a Shape) for our particles. Now let’s get into single pixel particles; and go from 300 particles to 10,000 or more.
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Perlin Noise Displacement Map Filter Effect

February 15th, 2011 No comments

Or, to put it another way, how to get a groovy sixties effect.
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