Here’s the third and final (?) part of my look into the power of DrawTriangles. Unlike some other trilogies, there won’t be any annoying ewoks!
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3D Shapes with DrawTriangles Part 3
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Here’s the third and final (?) part of my look into the power of DrawTriangles. Unlike some other trilogies, there won’t be any annoying ewoks!
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In part one we built a basic 3D shape with colour fills. Now we will add bitmap textures to the surfaces of our shape.
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Its official – Flash is going full 3D! Take a look at this demo on Adobe Labs, showcasing the new 3D API (codename: Molehill) coming to Flash Player and AIR some time next year. While we wait, i figured it would be a good idea to delve into what is currently available; the drawTriangles method of the Graphics class.
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