P2P Flash On A Local Network Part 3
November 25th, 2011
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Following on from part one and two, we now deal with sending messages to specific peers in a large group (where large means 15+ members).
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Following on from part one and two, we now deal with sending messages to specific peers in a large group (where large means 15+ members).
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Following on from part 1, i have adapted the code to to enable message sending to specific peers (or in p2p jargon, direct routing). I have added a label to display the instances’ (truncated) ID and a dropdown list to select the recipient of the message:
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Flash Player has provided an API for peer-to-peer communication since 10.1 (and in AIR since 2.0). P2P over the Internet requires some server-side technology (such as Flash Media Server) but on a local network it’s really easy; no server stuff and it can be set up in a few lines of code.
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