In part 1, we used a DisplayObject (a Shape) for our particles. Now let’s get into single pixel particles; and go from 300 particles to 10,000 or more.
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Playing With Particles Part 2
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In part 1, we used a DisplayObject (a Shape) for our particles. Now let’s get into single pixel particles; and go from 300 particles to 10,000 or more.
Continue reading
As of 21st Feb 2011, the most popular answer to my quick questionnaire question “What Kind Of Flash Stuff Are You Interested In?” is “Experimental/Fun” so, being the sycophant i am, i thought i would do a post on experimental/fun stuff – the first thing i thought of was particles. So here we go…
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